A few days ago I attended a gathering of sorts about Games Design. They were coming up with great RPG story ideas, but nothing about the actual game design. They were like, writing a novel. Of course, the concensus of the party was that Game Writing should come before Game Design. I have no problems with that. This is what the Japanese RPG developers have been doing for years!
They might not have great writing experience nor training, but they came up with the Setting, the Theme, and even a Plot. Not bad for a bunch of 20+ year old game designer wanna-bes. They had to stop at the plot due to time constaints, and I have no doubt they will continue next week on the characters and later individual scenes (which will no doubt take alot more time).
Even with a good story, the game ain't made till the game design gets sorted out. And thats where the hard part REALLY begins.
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